Jul 04, 2006, 01:57 PM // 13:57
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#61
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Wilds Pathfinder
Join Date: Dec 2005
Location: Australia
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I used Serpents Quickness and/or weapon of quickening. Better than nothing.
Weapon set i use is:
+5nrg/+20% Spawning wand (fast cast boon of creation)
+1/+30hp Communing Offhand (boost spirit lvl)
Sad, but the only useful set for my Rit Lord build.
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Jul 05, 2006, 06:09 PM // 18:09
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#62
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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To the person who was talking about release enchants, sure it may be more efficient than heal party, but in no way does it compare to ritualist skills of the same type. You would need **10** enchantments to reach a 400HP heal. Good luck doing that.
As for spirit spamming.. meh. How can you stand it? So boring! *sobs*
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Jul 08, 2006, 06:27 AM // 06:27
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#63
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Jul 08, 2006, 02:42 PM // 14:42
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#64
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Ascalonian Squire
Join Date: Apr 2005
Location: UK
Guild: Warrior Nation [WN]
Profession: Rt/Mo
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Can't wait to get Ritual Lord.. It will complete my build, gonna try this one too, looks awesome.
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Jul 08, 2006, 06:17 PM // 18:17
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#65
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Quote:
As for spirit spamming.. meh. How can you stand it? So boring! *sobs*
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Try offensive spirits in places like RA. They offer some fun and chaos
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Jul 09, 2006, 10:02 AM // 10:02
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#66
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Jungle Guide
Join Date: Jan 2006
Profession: Me/
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lol Dodo.. i got over 50 gladiator points in RA/TA with offensive spirits It's awesome.
Also, try beating Shiro by loading offensive spirits, placing em down, then aggro with henchies, and put painful bond Use Wanderlust as elite
I dunno, i dont mind even Shelter/Union spam boring... but i combine it. If someone does that all d time with Rt, yah, it's gonna be boring.
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Jul 09, 2006, 03:27 PM // 15:27
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#67
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Servant of Kali
lol Dodo.. i got over 50 gladiator points in RA/TA with offensive spirits It's awesome.
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What build do you use? I was thinking something like:
Ritual Lord(e)
Boon of Creation
Armor of Unfeeling
Dissonace
Pain
Bloodsong
Painful Bond
Res Signet
Or so you use Shadowsong instead of Armor of Unfeeling/Dissonace?
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Jul 10, 2006, 10:52 AM // 10:52
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#68
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Jungle Guide
Join Date: Jan 2006
Profession: Me/
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Mmmm there's an old thread here:
http://www.guildwarsguru.com/forum/s....php?t=3046094
The only update i'd make to it is that i still aint sure what's better, Dissonance or Disenchantment. Dissonance seems more situational (risk and reward system), and in some cases might be better. On the other hand Disenchantment is a safe bet.
Keep in mind that the main point of the build is "fun". Im not saying it's the best ever Rt build 4v4, even tho i'd say it's pretty close to it in RA
ps: this will still work great in RA. In TA im not sure if there is a need for some tweaks if metagame changed. But i'd say it's still ok. Havent been doing 4v4 much for quite a while, Fort Aspenwood is fun
Last edited by Servant of Kali; Jul 10, 2006 at 10:58 AM // 10:58..
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Jul 11, 2006, 06:34 AM // 06:34
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#69
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Ascalonian Squire
Join Date: Sep 2005
Profession: Me/N
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I have to say its a fun build, It does get a little repeatative but its way less stressfull than a monk and I've never felt as usefull in PVP.
My Weapon set:
Hyclons Armor (shamans?) with either Spirit power or Communing eyewrap , Sup Spawning Power Rune, Sup Commune Rune, Minor Resotre rune, Major(i'm cheap) Vigor
Collectors 20/20 SP Staff from Sakai in Senji's Corner
+enchanters wrap
+insightfull head (maybe +1communing?)
Its true a comuning staff is useless, but since your quite dependent on two Spawning Power buffs, you have a 1/5 chance of an interrupt being less of a tragety. Same goes for the +engery armor and upgrade, you wont need them if everything goes as planned if not(interrupts, disenchants) then they can save yer bacon. I would consider Shamans Armor but you should be in combat less than any other class (thus the two sup runes)
The guide on the wikki suggested taking /mesmer for the anti interrupts and I have found this to be spot-on, even though its hard to interrupt you, your dependent on the sucessfull summon to trigger RitLord and Boon, and then there is casting the buffs themselvs. I put my last few points into Resotaration to get a +2 recuperation thats nearly constant.
In PVE its safe to bring a coupel offensive spirits like Dissonance or shadowsong, esp when soloing.
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